Few people remember, but my wife used to roleplay. She got her start when I did—with second edition D&D—but her true passion turned out to be Vampire: The Masquerade.
Tabletop Day 2013: Revenge of the Iron Lich at Kirwan’s Game Store
•April 23, 2013 • Leave a CommentDespite the last-minute announcement and it’s temporal proximity to PAX East & Easter, I decided that I wanted to record a live D&D session running some of the D&D that I love best, Fourthcore. I approached Kirwan’s Game Store, my FLGS, and they game me a quite room in their basement and a camera. This is the result.
If video isn’t your thing, Serva V of SVD Press, the publisher of Revenge of the Iron Lich, has made an audio-only version available here: SVD PRESS.
I’ve gotten enough positive comments since these videos hit that I will definitely try record and post more one-shots to share. I’ve got a whole folder full of them! It’s just a matter of finding the right people and borrowing that camera again.
Actual Play: Marvel Heroic Roleplaying AoA 11 & 12
•February 5, 2013 • 2 CommentsI would like to apologise for the delay between game posts. (To skip ahead, the shows are after the jump.) The reasons for the delays are two-fold.
First, I’m running games for the local FLGS. This, as with my previous efforts with a local library, is more than just running one type of D&D. There’s some community building and promotion involved, which I am entirely responsible for. I’m making an effort to run a fairly diverse selection of game systems and play styles, which takes a lot of prep time and talking up.
Second, life hasn’t been easy. For a while, we were down to a single-income and money matters have made it necessary to focus more on bringing in the extra cash whenever and where-ever we can. In the vice between of time and money, some things get left in the lurch.
Fortunately, most of the prep for this game was completed last June! This is the main reason why I can keep it going–though the time is coming soon when I have to prep for the final confrontation.
I’ve learned a lot about running the game and if I were to do it again now, I would have designed things differently. As it is, I’m trying to make adjustments on the fly. I can do better and I hope that it shows that I am trying.
Continue reading ‘Actual Play: Marvel Heroic Roleplaying AoA 11 & 12′
Star Wars & FATE
•January 9, 2013 • Leave a CommentI’ve had a Star Wars game in mind for some time that I have never gotten around to writing/running. I’ve toyed with the idea us using FATE to run it but that meant reading up on the various incarnation of the system, separating it from the settings it has been implemented in, and extracting what I needed. Now that FATE Core has crested the horizon, I have no excuse.
Here begins the process of laying out all the fragments so I can fill in the blanks.
