We were entirely routed in match 02. You can see the board and the final match here.
The boys and I put together a team of mostly Drow and sought to control the central platform and switch. The theory was sound, I thought, but we were completely outmaneuvered in every way. Initiative was also against us as the order had everyone on one team acting before everyone on the other.
Here’s my character:
Drow Shaman 1
HP 30; bloodied 15, surges 7 (7 hp)
AC 16; Fortitude 12, Reflex 14, Will 15
Inititative +4; Speed 6
longspear +3 Str vs AC (1d10 +1 Str; Reach)
repeating crossbow +4 Dex vs AC (1d8 +4 Dex, Load Free)
Haunting Spirits +4 Wis vs Will (1d6 +4 Wis psychic)
Until the end of your next turn, the target grants combat advantage to an ally of your choice.
Abilities Str 12, Con 10, Dex 18, Int 10, Wis 18, Cha 10
Trained Skills Heal +9, Insight +9, Nature +9, Perception +9
Lolthtouched: Once per encounter you can use either the cloud of darkness or darkfire power.
Trance (Drow): Rather than sleep, drow enter a meditative state known as a trance. You need to spend 4 hours in this state to gain the same benefits other races gain from taking a 6-hour extended rest. While in a trance, you are fully aware of your surroundings and notice approaching enemies and other events as normal.
Proficiencies: Cloth, leather, simple melee, longspear, totems
Bonuses: +1 Fortitude, +1 Will
+2 Intimidate, +2 Stealth
Auspicious Birth (background): You substitute your highest ability score for Constitution to determine your initial hit points. (Dragon Magazine 366)
Veiled Alliance (theme): You gain the excise from sight encounter power. (DDi)
Vistani Heritage: You gain evil eye of the Vistani as an ecounter power. Additionally you gain a +2 bonus to Diplomacy checks made against other Vistani. You have mastered the Vistani Blooding ritual and can perform it. (Dragon Magazine 380)
I dropped Stone Root Spirit on the first turn and it was immediately overlaid with a Phantom Chasm that prevented us from using the space all match. From there on, I would have to say that the platform was covered in zones for the rest of the match. In theory, the drow darkness was supposed to conceal us from our enemy’s attacks, but they managed to get around it every time.
My spirit animal was never effectively used. It did not seem to force our opponents to reconsider their actions and, in fact, it was killed outright several times, inflicting damage upon Umbra.
Excise from Sight and Evil Eye of the Vistani were my two most effective powers.
All in all, it was a humiliating defeat. We played our best and had a good time. Bravo to The Breakfast Club for the victory! I hope that we put up more a fight next round.
As the due-date for submissions has past–my next character is a Wilden Invoker of Kord. I like our new theme but I have no idea of how effective the team will be. We have engaged in less and less talk of strategy as the matches go on. I suspect that we will put up more of a fight though, so look out “Out to Lunch”!