Penalties for Failed Saving Throws in D&D 4E.

When you roll a natural 1 on your saving throw, things get worse!

Blinded – You are unaware of a nearby threat. You are blinded (save ends) and you provoke an opportunity attack from one adjacent foe each time you fail a save against this effect.

Dazed – Your head spins, making it difficult to act soberly. You are dazed and you take a -2 penalty to attack rolls, defenses, and skill checks (save ends).

Deafened – Your ears ring unceasingly. You are deafened until you take a short rest.

Dominated – Your will to resist slips momentarily. You are dominated (save ends) and, until the end of your next turn, the dominating creature may make you use an encounter power instead of an at-will power.

Dying – Your feeble struggles against your fate will not save you. Lose 1 healing surge whenever you make a saving throw against death. If you have no healing surges, you die.

Slowed – Your reaction time is impaired. You are slowed and dazed (save ends both).

Stunned – You stagger, off-balance. You are stunned (save ends) and, if you take any damage before you save against this effect, you fall prone.

Unconscious – You slip into a dangerous, forgetful sleep. You are unconscious (save ends) and you ‘forget’ an un-expended encounter or daily power each time you fail a saving throw against this effect. Forgotten powers may not be used until you take an extended rest.

Weakened – Your skill in combat fails you. You are weakened and the only attack you may make is a basic attack (save ends both).

Ongoing Damage – Pain consumes you.  Each time that you take ongoing damage, you take an additional 5 psychic damage. The penalty increases to 10 psychic damage at 10th level and 15 psychic damage at 20th level.

Normally, you cannot be affected by multiple instances of the same status effect. As an alternative, multiple instances may have the same effect as rolling a 1 on a saving throw.


~ by Hunter Rose on April 22, 2011.

2 Responses to “Penalties for Failed Saving Throws in D&D 4E.”

  1. Nice. The last line of the post may be my favorite. No longer will I have to say “sorry, you can’t be double-stunned”.

    • Thanks! I thought twice about adding that line but then I figured that it is just another option.

Leave a Reply

Fill in your details below or click an icon to log in: Logo

You are commenting using your account. Log Out /  Change )

Google+ photo

You are commenting using your Google+ account. Log Out /  Change )

Twitter picture

You are commenting using your Twitter account. Log Out /  Change )

Facebook photo

You are commenting using your Facebook account. Log Out /  Change )


Connecting to %s